package cate.game.client.msg.id;

import cate.game.client.msg.MsgConfig;

public class MsgIdBHeroTrial {
    public static final MsgConfig DATA_RESP = new MsgConfig(MsgIdA.HERO_TRIAL, 1, "单个英雄试炼数据 の 返回");

    public static final MsgConfig OPTION_HERO_REQ = new MsgConfig(MsgIdA.HERO_TRIAL, 2, "获取候选英雄 の 请求");

    public static final MsgConfig OPTION_HERO_RESP = new MsgConfig(MsgIdA.HERO_TRIAL, 3, "获取候选英雄 の 返回");

    public static final MsgConfig FIGHT_REQ = new MsgConfig(MsgIdA.HERO_TRIAL, 4, "发起战斗 の 请求");

    public static final MsgConfig FIGHT_RESP = new MsgConfig(MsgIdA.HERO_TRIAL, 5, "战斗结果 の 返回");

    public static final MsgConfig LEVEL_UPDATE = new MsgConfig(MsgIdA.HERO_TRIAL, 6, "关卡数据 の 更新");

    public static final MsgConfig GET_FREE_RWD_REQ = new MsgConfig(MsgIdA.HERO_TRIAL, 7, "领取免费奖励 の 请求");

    public static final MsgConfig BUY_ITEM_REQ = new MsgConfig(MsgIdA.HERO_TRIAL, 8, "钻石购买礼包 の 请求");


}
